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요약:Video game makers from all over the world are pushing back on extreme working conditions.
Video games are a multi-billion-dollar, international industry; the once-niche medium has gone mainstream.Video game development, however, remains stuck in the past — game developers across the spectrum report archaic business practices.The issues with game development have come to a head in the past six months, with repeated reports of workplace issues, ranging from 100-hour work weeks to stress-induced leave.Visit Business Insider's homepage for more stories.Playing video games is delightful. The business of making video games is another story altogether.Across the last six months — and, more sporadically, across the last few decades — a common theme has emerged from dozens of reports about video game development: It's far too often a grueling, disorganized slog that leans on passionate individuals to deliver multi-million-dollar blockbusters.Whether we're talking about all-ages fare like “Fortnite” or adults-only games like “Red Dead Redemption 2,” the same story surfaces: Too often, game developers are working unethically long hours to complete games, something that is often referred to as “crunch culture.” Here's where it all began, and what's been going on lately:
면책 성명:
본 기사의 견해는 저자의 개인적 견해일 뿐이며 본 플랫폼은 투자 권고를 하지 않습니다. 본 플랫폼은 기사 내 정보의 정확성, 완전성, 적시성을 보장하지 않으며, 개인의 기사 내 정보에 의한 손실에 대해 책임을 지지 않습니다.